Goal
- Capture all of your opponent's pieces or leave them without a move. A player who cannot move loses.
Capturing
- Capturing is compulsory: jump over an opponent piece onto the empty square behind it.
- If the same piece can capture again, it must go on. The chosen capture is played to the end.
- After a capture, a long-moving king must stop on a square from which it can capture again, if there is one.
- A man that reaches the far row becomes a king.
Draw
- The same position for the third time, 50 moves with only kings moving and no capture, or one king each.
International Draughts
- 10×10 board, played on the dark squares. 20 men each. White starts.
- Men move one square diagonally forward and capture forward and backward.
- Kings fly: they move and capture any distance diagonally.
- You must take the capture that takes the most pieces.
- A man becomes a king only if its move ends on the far row.
Tips
- Count before you move: the rule of taking the most pieces often decides which capture your opponent is forced into.
- A flying king is very strong. Stopping your opponent from crowning is worth giving up material.
Controls
- Tap a piece and then a lit square, or drag the piece there.
- In a multiple capture, play one jump at a time.
- Against the bot or a friend on this phone, Undo takes your last move back.
Play International Draughts in Tavla & Dama
Tavla & Dama puts backgammon and draughts in one beautiful wooden box: Tavla, Tapa and Gülbara, and eight kinds of draughts. Play smart bots anytime, even offline, or open a private room and play with a friend.
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