Goal
- Capture all of your opponent's pieces or leave them without a move. A player who cannot move loses.
Capturing
- Capturing is compulsory: jump over an opponent piece onto the empty square behind it.
- If the same piece can capture again, it must go on. The chosen capture is played to the end.
- After a capture, a long-moving king must stop on a square from which it can capture again, if there is one.
- A man that reaches the far row becomes a king.
Draw
- The same position for the third time, 50 moves with only kings moving and no capture, or one king each.
Checkers
- 8×8 board, played on the dark squares. 12 men each. Black starts.
- Men move one square diagonally forward and capture forward only.
- Kings move and capture one square diagonally in any direction.
- If several captures are possible, choose any of them.
- A man that reaches the far row becomes a king and the move ends.
Tips
- Keep your back row as long as you can to stop your opponent from crowning.
- Pieces in the centre have more moves than pieces on the edge.
Controls
- Tap a piece and then a lit square, or drag the piece there.
- In a multiple capture, play one jump at a time.
- Against the bot or a friend on this phone, Undo takes your last move back.
Play Checkers in Tavla & Dama
Tavla & Dama puts backgammon and draughts in one beautiful wooden box: Tavla, Tapa and Gülbara, and eight kinds of draughts. Play smart bots anytime, even offline, or open a private room and play with a friend.
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